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      Feb 19, 2018

Ordered Robot Cubetto – Coding for kids 3+

Cubetto december 2016

I’ve ordered Cubetto! This cute little wooden robot is designed to introduce coding for kids. I thought long and hard about which robot could join our robot family first. I even wrote an article with a little list of robots and tools I that really make me happy and Cubetto was one of them. And now I’ve decided to go ahead and order the little guy and this is the reason why…

Cubetto’s looks are undeniable cute. It’s just a cute little wooden box with wheels and a smiley face and it comes with colorful maps in various themes.

Coding for kids

The robot comes assembled, so you can play with it right out of the box. You just choose one of the maps (if you ordered multiple themes) and put it on the floor. Then grab the coding board and place Cubetto on his first location on the map. Now it’s time to make up a great adventure for Cubetto and make him go in the right direction to complete his quest. You can tell Cubetto where to go by using colorful coding blocks that each stand for a different direction. For example: Turn 90 degrees left, turn 90 degrees right, move 1 tile forward or do something special.

To the castle

Cubetto girl playing - coding for kids

Source: http://designformankind.com/wp-content/uploads/2016/03/cubetto-6.jpeg

Take a look at the picture below. Can you think of a code sequence to get Cubetto to the castle? (Tip: Take a good look at where the arrow on top of Cubetto is pointing at…) I’ve posted the answer* below.

Final thoughts

I’d like to trigger the kids’ imagination by talking about the cool world maps and make up exciting adventures as we go while introducing coding for kids. In no time they will be able to play with Cubetto by them selfs. That’s kinda sad because I’d be lying if I said I didn’t like to play with it myself too! ;). So that’s why, after a lot of deliberation and research I picked Cubetto as our member to our robot family.

Did you get the coding sequence right? Let me know in the comments! 

Digital greets,



*Looking at the arrow on top of Cubetto, he is looking backward. So he needs to turn around 180 degrees. So we need to place 2 “turning blocks” to get him to face the right way. Then, assuming Cubetto can’t swim, he has to move forward towards the cactus. So that’s + 1 “forward block” in the sequence. Then he needs to turn 90 degrees to the left, so + 1 turning counter clockwise block and to get him to the castle he needs to move 1 tile forward. (Or maybe Cubetto likes to swim and wants to avoid the cactus. Then the sequence changes of course!

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